Deus ex human revolution hengsha
In the game, those that support the idea of augmentations decorate their homes and themselves in a kind of late-medieval Italian style, while those that are against it dress like normal human beings.Īpart from the post-humanism and cyberpunk themes, the game also focuses on human nature, mass media and conspiracy theories. The visuals are unique in that they combine elements of Renaissance and cyberpunk aesthetics. The game deals with the idea of post-humanism, which is a cultural movement that supports the use of technology and science to improve the physical and mental capabilities of Humans. In Deus Ex: Human Revolution, mankind is freely using cybernetic human augmentations, but it has yet to be determined what their effects on society will eventually be. The Director's Cut supposedly includes improvements, new features and new content such as a "Neural Hub" displayed on the Wii U GamePad. The game was developed by Eidos Montreal and was released on August 23rd, 2011 in North America, August 25th in Australia and August 26th in Europe.Īt PAX East 2013, Square Enix revealed Deus Ex: Human Revolution (Director's Cut), an enhanced Wii U port of the game that had been rumored for many months. Through the use of mechanical augmentations, the world can be navigated using stealth, lethal or non-lethal combat, social interaction and a variety of other approaches. Human Revolution adheres to the same open-ended approach to gameplay and problem solving that the original game afforded players. Set in 2027, Human Revolution follows Sarif Industries security chief Adam Jensen as he attempts to unravel a global conspiracy in a world beginning to deal with the social, political and economic effects of a post-humanist renaissance. Oddly, this only happens in first-person mode when firing from cover and using the scope a weapon with a laser will behave normally.Deus Ex: Human Revolution is a prequel to the critically acclaimed first-person role-playing game Deus Ex. This is because when a laser sight is fitted to a weapon in Human Revolution, the weapon actually fires shots out of the laser rather than out of the barrel. The rifle has an interesting glitch common to all scoped weapons which can mount a laser sight if it is fitted with one, the impact point of shots will no longer match the centre of the crosshairs in the scope, instead hitting slightly below it. In the game's fiction it is manufactured by a company called Steiner-Bisley. The weapon seems to be based on the AIG Asymmetric Warrior ASW338LM, but lacks the folding stock and has what appears to be a gas tube under the barrel rather an odd feature for a bolt-action weapon. It is available only in the "Augmented" edition of the game. Fires a fictional ".416 caliber Ultrasonic" round. The Longsword Whisperhead SERSR (Suppressed Extreme Range Sniper Rifle) is a bolt-action sniper rifle with a non-removable sound suppressor. This weapon cannot be modified.Īiming down the sights of the shotgun.
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Both barrels can be fired simultaneously. The Huntsman Silverback offers devastating damage at close range. The shotgun is automatically obtained after the second level, and is also available for purchase in case Jensen drops or sells it. The Huntsman Silverback is a break-action double barreled shotgun that appears only in the "Augmented" (Limited) Edition of Deus Ex: Human Revolution.
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The latter type tend to physically alter the weapon model, while the former typically do not. The game features a weapon modification system where guns can have generic upgrades for magazine size, reload speed, fire rate and damage added, as well as up to three special upgrades such as suppressors or laser aiming units. Totally real weapons are limited to being shown incidentally in photographs, on book covers and suchlike. Many of the game's weapons are clearly fictional, including a variety of energy guns, and others are "futurised" modern weapons or hybrid frankenguns. The game features a grid inventory into which any number of weapons which will physically fit can be placed, with a quick-access wheel (console) or bar (PC) allowing selection between weapons.